uberSERVER: uberPAK for servers =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Problems with maps when downloaded from AQMD: =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= actcity - this also applies to actcity2 since they share the textures - textures/CRCITY\SKY1.wal missing - textures/CRCITY\CZELSIGN.wal missing - bad path, doesn't work with actcity on *nix systems - must be UPPERCASE to work on *nix systems, fixes actcity2 - actcity may be a lost cause for *nix systems, works in Windows actdam - sound/barbq/breath.wav is missing - I copied a "silent" WAV to this name (thanks AQMD Forum/GreyDeath!) beer - textures/sinner/ceiling3.wal is missing - I copied the texture from the one included in nobeer beware - textures/wolf/origin.wal missing - found copy in textures/nemesis, copied it over cinema3 - env/black**.tga are missing - they were saved as BMP, I converted them to TGA coverme - env/city1**.tga and env/city1**.pcx are missing - see matrix2 below for more information dam - sound/wind2x.wav is missing - it was in sound/dam/, copied it to correct location foresthighway - textures/g4meah0lic/xddoor3.wal is missing - there's a "xdoor3.wal" in there so I renamed it highrise - sound/highrise/fan.wav is missing - sound/highrise/wind.wav is missing - sound/highrise/catapult.wav is missing - sound/highrise/door.wav is missing - sound/highrise/barn.wav is missing - were placed in "sounds", not "sound" so I moved them matrix2 - env/CITY1**.tga and env/CITY1**.pcx are missing on *nix systems - coverme uses the same env files - changed "city" to "CITY" to fix mesto - sound/garff/heli.wav is missing - I had this file in another AQ2 installation(?), copied it over p1_lightbeam - sound/ppp/seagulls.wav missing - in wrong directory, copied into proper directory paradise - textures/paradise\movie2.wal not found on *nix systems - textures/paradise\movie3.wal not found on *nix systems - textures/paradise\movie4.wal not found on *nix systems - may be a lost cause on *nix systems, works in Windows - PACMAN, map author, indicates that this cannot be fixed for this map storehouse - sound/jamesc/ambi5.wav missing - was placed in "sounds", not "sound" so I moved it subtransit2 - textures/mia/xderty.wal missing - textures/mia/yellow.wal missing - provided to me by the map author, the AQMD ZIP is the "wrong one" teamjungle - textures/shadow1/kasse1sw_1.wal missing, copied a new one - I had this file in another AQ2 installation(?), looks fine urban - urban.bsp missing - included in ZIP but not in action/maps/ so I moved it there - sound/world/mb8.wav missing, renamed included "amb8.wav" village - textures/bad/entity.wal missing - I copied a different WAL over, map looks ok (thanks AQMD Forum!) winter - deleted unused textures as indicated by PACMAN, map author - textures/winter/dark.wal has been deleted - textures/winter/firewall.wal has been deleted - textures/winter/woodfloor.wal has been deleted All of the problems have been corrected in this uber map pack. These problems may still exist in the original files from AQMD. For more information, visit: http://aqmd.action-web.net/